Strapped to a chair in a room of monitors, Alex Mason faces two unidentified interrogators demanding answers about a numbers broadcast. His recollections set up the missions in Call of Duty: Black Ops, whose campaign spans 1961–1968 and centers on covert CIA operations.
Much of the campaign follows Mason, an SOG and CIA operative. Characters speak while under player control, and the game introduces a dive-to-prone move alongside flashlights available on certain weapons.