In Inside, an unnamed boy can use a mind-control device to direct other bodies and overcome environmental obstacles. He must also avoid hostile guards and creatures as he flees through a dystopian world, eventually reaching an underground facility where scientists experiment on human bodies.
The game uses a 2.5D side-scrolling format and a dark, predominantly monochromatic visual style. There is no dialogue or HUD; visual and audio cues guide the player through its increasingly surreal settings.